Table Of Contents

1. Introduction

1.1 Market Definition & Scope

 1.2 Research Assumptions & Abbreviations

 1.3 Research Methodology

2. Executive Summary

2.1 Market Snapshot

 2.2 Market Absolute $ Opportunity Assessment & Y-o-Y Analysis, 2022–2033

 2.3 Market Size & Forecast, By Segmentation, 2022–2033

  2.3.1 Market Size By Type

  2.3.2 Market Size By Deployment Mode

  2.3.3 Market Size By Enterprise Size

  2.3.4 Market Size By Application

 2.4 Market Share & Bps Analysis By Region, 2025

 2.5 Industry Growth Scenarios – Conservative, Likely & Optimistic

 2.6 Industry CxO’s Perspective

3. Market Overview

3.1 Market Dynamics

  3.1.1 Drivers

  3.1.2 Restraints

  3.1.3 Opportunities

  3.1.4 Key Market Trends

 3.2 Industry PESTLE Analysis

 3.3 Key Industry Forces (Porter’s) Impacting Market Growth

 3.4 Industry Supply Chain Analysis

  3.4.1 Raw Material Suppliers

  3.4.2 Manufacturers

  3.4.3 Distributors/Suppliers

  3.4.4 Customers/End-Users

 3.5 Industry Life Cycle Assessment

 3.6 Parent Market Overview

 3.7 Market Risk Assessment

4. Statistical Insights & Trends Reporting

4.1 Blockchain Depth

  4.1.1 % of Media Content Types Adopting Blockchain (Music, Movies, OTT, Gaming, Sports)

  4.1.2 Number of Blockchain Nodes Deployed by Entertainment Platforms

  4.1.3 Average Number of Smart Contracts Executed per Platform per Year

4.2 Digital Rights & Licensing Metrics

  4.2.1 % Reduction in Copyright Disputes Due to Blockchain Implementation

  4.2.2 Number of Artists/Content Creators Registered on Blockchain Platforms

  4.2.3 Average Royalty Payout Time Before vs After Blockchain Adoption (Days)

4.3 NFT & Tokenization Insights

  4.3.1 Number of NFT Collections Released by Media Companies per Year

  4.3.2 Average NFT Transaction Value (USD)

  4.3.3 Growth Rate of Secondary NFT Market for Media Content (% YoY)

4.4 User Engagement & Consumption Statistics

  4.4.1 % of Users Engaging with Blockchain-Enabled Content

  4.4.2 Growth in Active Wallets/Accounts Interacting with Media NFTs

  4.4.3 Average Time Spent by Users on Blockchain-Enabled Platforms vs Traditional Platforms

5. Blockchain in Media and Entertainment Market Segmental Analysis & Forecast, By Type, 2022–2033, Value (USD Billion)

5.1 Introduction

 5.2 Public        

  5.2.1 Key Trends

  5.2.2 Market Size & Forecast, 2022–2033

 5.3 Private

6. Blockchain in Media and Entertainment Market Segmental Analysis & Forecast, By Deployment Mode, 2022–2033, Value (USD Billion)

    6.1 Introduction

 6.2 On-Premises

  6.2.1 Key Trends

  6.2.2 Market Size & Forecast, 2022–2033

 6.3 Cloud-Based

7. Blockchain in Media and Entertainment Market Segmental Analysis & Forecast, By Enterprise Size, 2022–2033, Value (USD Billion)

    7.1 Introduction

 7.2 Small and Medium Enterprises

  7.2.1 Key Trends

  7.2.2 Market Size & Forecast, 2022–2033

 7.3 Large Enterprises

8. Blockchain in Media and Entertainment Market Segmental Analysis & Forecast, By Application, 2022–2033, Value (USD Billion)

    8.1 Introduction

 8.2 Licensing and Rights Management

  8.2.1 Key Trends

  8.2.2 Market Size & Forecast, 2022–2033

 8.3 Digital Advertising

 8.4 Smart Contracts

 8.5 Payments

 8.6 Online Gaming

 8.7 Other Applications

9. Blockchain in Media and Entertainment Market Segmental Analysis & Forecast By Region, 2022–2033, Value (USD Billion)

9.1 Introduction

9.2 North America

 9.2.1 Key Trends

 9.2.2 Blockchain in Media and Entertainment Market Size & Forecast, By Type, 2022–2033

 9.2.3 Blockchain in Media and Entertainment Market Size & Forecast, By Deployment Mode, 2022–2033

 9.2.4 Blockchain in Media and Entertainment Market Size & Forecast, By Enterprise Size, 2022–2033

 9.2.5 Blockchain in Media and Entertainment Market Size & Forecast, By Application, 2022–2033

 9.2.6 Blockchain in Media and Entertainment Market Size & Forecast, By Country, 2022–2033

  9.2.6.1 USA

  9.2.6.2 Canada

9.3 Europe

 9.3.1 Key Trends

 9.3.2 Blockchain in Media and Entertainment Market Size & Forecast, By Type, 2022–2033

 9.3.3 Blockchain in Media and Entertainment Market Size & Forecast, By Deployment Mode, 2022–2033

 9.3.4 Blockchain in Media and Entertainment Market Size & Forecast, By Enterprise Size, 2022–2033

 9.3.5 Blockchain in Media and Entertainment Market Size & Forecast, By Application, 2022–2033

 9.3.6 Blockchain in Media and Entertainment Market Size & Forecast, By Country, 2022–2033

  9.3.6.1 Germany

  9.3.6.2 UK

  9.3.6.3 France

  9.3.6.4 Italy

  9.3.6.5 Spain

  9.3.6.6 Russia

  9.3.6.7 Poland

  9.3.6.8 Rest of Europe

9.4 Asia-Pacific

 9.4.1 Key Trends

 9.4.2 Blockchain in Media and Entertainment Market Size & Forecast, By Type, 2022–2033

 9.4.3 Blockchain in Media and Entertainment Market Size & Forecast, By Deployment Mode, 2022–2033

 9.4.4 Blockchain in Media and Entertainment Market Size & Forecast, By Enterprise Size, 2022–2033

 9.4.5 Blockchain in Media and Entertainment Market Size & Forecast, By Application, 2022–2033

 9.4.6 Blockchain in Media and Entertainment Market Size & Forecast, By Country, 2022–2033

  9.4.6.1 China

  9.4.6.2 India

  9.4.6.3 Japan

  9.4.6.4 South Korea

  9.4.6.5 Australia

  9.4.6.6 ASEAN Countries

  9.4.6.7 Rest of Asia-Pacific

9.5 Latin America

 9.5.1 Key Trends

 9.5.2 Blockchain in Media and Entertainment Market Size & Forecast, By Type, 2022–2033

 9.5.3 Blockchain in Media and Entertainment Market Size & Forecast, By Deployment Mode, 2022–2033

 9.5.4 Blockchain in Media and Entertainment Market Size & Forecast, By Enterprise Size, 2022–2033

 9.5.5 Blockchain in Media and Entertainment Market Size & Forecast, By Application, 2022–2033

 9.5.6 Blockchain in Media and Entertainment Market Size & Forecast, By Country, 2022–2033

  9.5.6.1 Brazil

  9.5.6.2 Argentina

  9.5.6.3 Mexico

  9.5.6.4 Colombia

  9.5.6.5 Rest of Latin America

9.6 Middle East & Africa

 9.6.1 Key Trends

 9.6.2 Blockchain in Media and Entertainment Market Size & Forecast, By Type, 2022–2033

 9.6.3 Blockchain in Media and Entertainment Market Size & Forecast, By Deployment Mode, 2022–2033

 9.6.4 Blockchain in Media and Entertainment Market Size & Forecast, By Enterprise Size, 2022–2033

 9.6.5 Blockchain in Media and Entertainment Market Size & Forecast, By Application, 2022–2033

 9.6.6 Blockchain in Media and Entertainment Market Size & Forecast, By Country, 2022–2033

  9.6.6.1 UAE

  9.6.6.2 Saudi Arabia

  9.6.6.3 Qatar

  9.6.6.4 Egypt

  9.6.6.5 South Africa

  9.6.6.6 Rest of Middle East & Africa

10. Competitive Landscape

 10.1 Key Players' Positioning

 10.2 Competitive Developments

  10.2.1 Key Strategies Adopted (%), By Key Players, 2025

  10.2.2 Year-Wise Strategies & Development, 2022–2033

  10.2.3 Number Of Strategies Adopted By Key Players, 2025

 10.3 Market Share Analysis, 2025

 10.4 Product/Service & Application Benchmarking

  10.4.1 Product/Service Specifications & Features By Key Players

  10.4.2 Product/Service Heatmap By Key Players

  10.4.3 Application Heatmap By Key Players

 10.5 Industry Start-Up & Innovation Landscape

10.6 Key Company Profiles

10.6.1 IBM

  10.6.1.1 Company Overview & Snapshot

  10.6.1.2 Product/Service Portfolio

  10.6.1.3 Key Company Financials

  10.6.1.4 SWOT Analysis

10.6.2 Microsoft

10.6.3 Accenture

10.6.4 Amazon Web Services (AWS)

10.6.5 Oracle

10.6.6 SAP

10.6.7 Ernst & Young (EY)

10.6.8 Bitfury

10.6.9 Dapper Labs

10.6.10 Theta Labs

10.6.11 Audius

10.6.12 Livepeer

10.6.13 Chiliz

10.6.14 Enjin

10.6.15 Sorare

10.6.16 Ujo Music

10.6.17 Po.et

10.6.18 Verisart

10.6.19 Bitmovin

10.6.20 Universal Music Group

11. Analyst Recommendations

 11.1 SNS Insider Opportunity Map

 11.2 Industry Low-Hanging Fruit Assessment

 11.3 Market Entry & Growth Strategy

 11.4 Analyst Viewpoint & Suggestions on Market Growth

12. Assumptions

13. Disclaimer

14. Appendix

 14.1 List Of Tables

 14.2 List Of Figures