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Augmented Reality In Packaging Market Report Scope And Overview:

The Augmented Reality (AR) In Packaging Market size was USD 9.0 billion in 2023 and is expected to Reach USD 102.75 billion by 2031 and grow at a CAGR of 35.58% over the forecast period of 2024-2031

The augmented reality (AR) in packaging market is rapidly evolving, propelled by technological advancements and shifting consumer preferences. Augmented reality seamlessly blends digital information with the real world, offering users an enhanced perception of their surroundings. Within the packaging industry, AR introduces an interactive dimension, enabling consumers to interact with products through 3D visuals, animations, and engaging content. An illustration of a company leveraging AR technology is Nestle, which has integrated AR into its baby food product packaging. Through smartphone scanning, consumers gain access to product details such as nutritional information, recipes, and even a virtual tour of the ingredient sourcing farm. This not only offers valuable insights to consumers but also fosters trust in the brand and its offerings.

Augmented Reality (AR) In Packaging Market Reveneue Analysis

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This integration of AR into packaging is a transformative approach, turning conventional packaging into a dynamic platform for brand storytelling, product details, and interactive experiences. Brands can utilize this innovative channel to directly communicate their values, instructions, and promotional content to consumers, thereby elevating the overall customer experience. AR is additionally utilized to develop innovative packaging forms that offer greater interactivity and engagement. For instance, L'Oréal has introduced an AR-enabled mascara package enabling consumers to virtually experiment with various mascara shades prior to purchase.

MARKET DYNAMICS

KEY DRIVERS:  

  • Continuous advancements in AR technologies to drive the market growth.

Continuous advancements in AR technologies, including improved hardware and software capabilities, contribute to a more seamless and immersive user experience. As AR technology evolves, it becomes more accessible and appealing to both brands and consumers.

  • AR offers brands a powerful tool for marketing and promotional activities.

RESTRAIN:

  • Developing and deploying AR applications can be technically complex.

Brands may face challenges in creating seamless and user-friendly AR experiences that work across various devices and platforms, potentially hindering widespread adoption.

OPPORTUNITY: 

  • AR in packaging provides an opportunity for brands to engage customers in a more interactive and immersive way.

Brands can create unique experiences, such as virtual try-ons, product demonstrations, or interactive storytelling, fostering a deeper connection with consumers.

  • As the most innovative method for marketers to captivate their target audience, AR packaging has emerged as a favored promotional tool for brand owners.

CHALLENGES:

  • Consumers may not be familiar with or may be hesitant to adopt AR technology in their daily lives.

  • Utilizing new technologies demands proficiency in design, 3D animation, game programming, or other forms of virtual content creation.

Impact of Russia Ukraine War

The Russia-Ukraine crisis has reverberated through global markets, casting indirect effects on the technology and packaging sectors, including augmented reality (AR) in packaging. Widespread disruptions in supply chains have impeded the availability of crucial raw materials for both packaging and AR technologies, causing delays and escalating project costs. The imposition of economic sanctions on Russia has potential repercussions for companies engaged in the AR in packaging market, curtailing opportunities and hindering operations linked to affected regions. Furthermore, the crisis has led to a hesitant investment environment, affecting funding opportunities for emerging technologies like AR. Start-ups and innovative AR packaging initiatives may face difficulties in securing investment amidst increased geopolitical tensions. Global rises in energy prices resulting from the crisis have heightened manufacturing expenses, leading businesses to reassess non-essential innovations such as AR in packaging, especially in markets sensitive to costs.

Consumer spending, influenced by economic uncertainties and inflationary pressures, may shift priorities away from non-essential projects, impacting the momentum of AR in packaging adoption. Additionally, geopolitical tensions could divert resources towards critical needs and industries, potentially slowing down the pace of innovation and adoption in AR packaging. Restricted market access and challenges in entering conflict-affected regions may further limit the growth prospects of AR in packaging. Lastly, impediments to international collaboration and technology transfer pose obstacles to the development and global adoption of AR in packaging solutions.

Impact of Economic Slowdown

The ongoing economic slowdown has introduced a spectrum of challenges for the augmented reality (AR) in packaging market. Budget constraints are prompting companies to reduce marketing spend, potentially impacting investments in AR campaigns and innovative packaging technologies. Essential operations take precedence, leading to the deferral of AR for packaging in favour of more immediate, revenue-focused activities. Altered consumer priorities and increased price sensitivity may diminish the efficacy of AR-enabled packaging for non-essential items during economic downturns.

Supply chain disruptions and cost pressures further compound challenges, affecting the production and distribution of AR-enabled packaging materials. The economic downturn may lead to delayed investments and a heightened focus on short-term return on investment (ROI), potentially scrutinizing the perceived long-term benefits of AR in packaging.

KEY MARKET SEGMENTS

By Packaging Type

  • Labels & Tags

  • Bottles & Cans

  • Boxes & Cartons

By Technology

  • Marker Based AR

  • Marker Less AR

By Application

  • Interactive Product Information

  • Brand Story Telling

  • Virtual Products Trials

Augmented-Reality-AR-In-Packaging-Market-By-Application

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By End Use

  • Food & Beverage

  • Cosmetic & Personal Care

  • Healthcare & Pharmaceuticals

  • Others

REGIONAL ANALYSIS

In technologically advanced regions like North America and Europe, robust infrastructure supports the integration of AR into packaging, with a focus on enhancing consumer experiences and brand engagement. These markets often witness early adoption and innovation in AR applications for packaging, driven by a tech-savvy consumer base and a competitive business landscape.

Asia-Pacific emerges as a significant growth hub, propelled by rapid urbanization, increasing smartphone penetration, and a burgeoning e-commerce sector. Countries like China, Japan, and South Korea are at the forefront of AR in packaging initiatives, leveraging technological advancements to captivate consumers and gain a competitive edge.

In developing regions, the adoption of AR in packaging is influenced by economic considerations, infrastructure development, and consumer awareness. Latin America and the Middle East & Africa showcase potential growth as businesses explore opportunities to enhance product visibility and consumer interaction through AR applications.

Augmented-Reality-AR-In-Packaging-Market-By-Region

REGIONAL COVERAGE:

North America

  • US

  • Canada

  • Mexico

Europe

  • Eastern Europe

    • Poland

    • Romania

    • Hungary

    • Turkey

    • Rest of Eastern Europe

  • Western Europe

    • Germany

    • France

    • UK

    • Italy

    • Spain

    • Netherlands

    • Switzerland

    • Austria

    • Rest of Western Europe

Asia Pacific

  • China

  • India

  • Japan

  • South Korea

  • Vietnam

  • Singapore

  • Australia

  • Rest of Asia Pacific

Middle East & Africa

  • Middle East

    • UAE

    • Egypt

    • Saudi Arabia

    • Qatar

    • Rest of Middle East

  • Africa

    • Nigeria

    • South Africa

    • Rest of Africa

Latin America

  • Brazil

  • Argentina

  • Colombia

  • Rest of Latin America   

Key players 

Some of the major players in the Augmented Reality (AR) In Packaging Market are Augment, Wikitude, PTC, WestRock, PepsiCo, Tetra Pak, Coca-Cola, Crown Holdings, Avery Dennison, HP Inc and other players.

Augment-Company Financial Analysis

Company Landscape Analysis

RECENT TRENDS

  • Australia based AR platform for product packaging Displai announces a programme to allow the use of Augmented Reality Packaging.

  • The signing of a unique agreement with Bothwell Cheese, using Nextech's ARitize CPG technology to place QR codes and floor mounted holograms on cheese labels is hereby announced by NexTech the Metaverse Company that provides experience technologies and services for Augmented Reality.

Augmented Reality In Packaging Market Report Scope:

Report Attributes Details
Market Size in 2023 US$ 9.0 Billion
Market Size by 2031 US$ 102.75 Billion
CAGR CAGR of 35.58 % From 2024 to 2031
Base Year 2023
Forecast Period 2024-2031
Historical Data 2020-2022
Report Scope & Coverage Market Size, Segments Analysis, Competitive  Landscape, Regional Analysis, DROC & SWOT Analysis, Forecast Outlook
Key Segments • By Packaging Type (Labels & Tags, Bottles & Cans, Boxes & Cartons)
• By Technology (Marker Based AR, Marker Less AR)
• By Application (Interactive Product Information, Brand Story Telling, Virtual Products Trials)
• By End Use Industry (Food & Beverage, Cosmetic & Personal Care, Healthcare & Pharmaceuticals, Others)
Regional Analysis/Coverage North America (US, Canada, Mexico), Europe (Eastern Europe [Poland, Romania, Hungary, Turkey, Rest of Eastern Europe] Western Europe] Germany, France, UK, Italy, Spain, Netherlands, Switzerland, Austria, Rest of Western Europe]), Asia Pacific (China, India, Japan, South Korea, Vietnam, Singapore, Australia, Rest of Asia Pacific), Middle East & Africa (Middle East [UAE, Egypt, Saudi Arabia, Qatar, Rest of Middle East], Africa [Nigeria, South Africa, Rest of Africa], Latin America (Brazil, Argentina, Colombia, Rest of Latin America)
Company Profiles Augment, Wikitude, PTC, WestRock, PepsiCo, Tetra Pak, Coca-Cola, Crown Holdings, Avery Dennison, HP Inc
Key Drivers • Continuous advancements in AR technologies to drive the market growth.
• AR offers brands a powerful tool for marketing and promotional activities.
Opportunities • AR in packaging provides an opportunity for brands to engage customers in a more interactive and immersive way.
• As the most innovative method for marketers to captivate their target audience, AR packaging has emerged as a favored promotional tool for brand owners.

Frequently Asked Questions

Ans:  The Augmented reality (AR) in packaging market is expected to grow at a CAGR of 35.58%.

Ans: The Augmented reality (AR) in packaging market size was USD 9.0 billion in 2023 and is expected to Reach USD 102.75 billion by 2031.

Ans: A key driver is the continuous advancements in AR technologies to drive the market growth.

Ans: Developing and deploying AR applications can be technically complex.

Ans: The North America region held the largest market share and will continue to dominate the market.

TABLE OF CONTENTS

1. Introduction
1.1 Market Definition
1.2 Scope
1.3 Research Assumptions

2. Industry Flowchart

3. Research Methodology

4. Market Dynamics
4.1 Drivers
4.2 Restraints
4.3 Opportunities
4.4 Challenges

5. Impact Analysis
5.1 Impact of Russia-Ukraine Crisis
5.2 Impact of Economic Slowdown on Major Countries
5.2.1 Introduction
5.2.2 United States
5.2.3 Canada
5.2.4 Germany
5.2.5 France
5.2.6 UK
5.2.7 China
5.2.8 Japan
5.2.9 South Korea
5.2.10 India

6. Value Chain Analysis

7. Porter’s 5 Forces Model

8. Pest Analysis

9. Augmented reality (AR) in packaging market Segmentation, By Packaging Type
9.1 Introduction
9.2 Trend Analysis
9.3 Labels & Tags
9.4 Bottles & Cans
9.5 Boxes & Cartons

10. Augmented reality (AR) in packaging market Segmentation, By Technology
10.1 Introduction
10.2 Trend Analysis
10.3 Marker Based AR
10.4 Marker Less AR

11. Augmented reality (AR) in packaging market Segmentation, By Application
11.1 Introduction
11.2 Trend Analysis
11.3 Interactive Product Information
11.4 Brand Story Telling
11.5 Virtual Applications Trials

12. Augmented reality (AR) in packaging market Segmentation, By End-use
12.1 Introduction
12.2 Trend Analysis
12.3 Food & Beverage
12.4 Cosmetic & Personal Care
12.5 Healthcare & Pharmaceuticals
12.6 Others

13. Regional Analysis
13.1 Introduction
13.2 North America
13.2.1 Trend Analysis
13.2.2 North America Augmented reality (AR) in packaging market by Country
13.2.3 North America Augmented reality (AR) in packaging market By Packaging Type
13.2.4 North America Augmented reality (AR) in packaging market By Technology
13.2.5 North America Augmented reality (AR) in packaging market By Application
13.2.6 North America Augmented reality (AR) in packaging market By End-use
13.2.7 USA
13.2.7.1 USA Augmented reality (AR) in packaging market By Packaging Type
13.2.7.2 USA Augmented reality (AR) in packaging market By Technology
13.2.7.3 USA Augmented reality (AR) in packaging market By Application
13.2.7.4 USA Augmented reality (AR) in packaging market By End-use
13.2.8 Canada
13.2.8.1 Canada Augmented reality (AR) in packaging market By Packaging Type
13.2.8.2 Canada Augmented reality (AR) in packaging market By Technology
13.2.8.3 Canada Augmented reality (AR) in packaging market By Application
13.2.8.4 Canada Augmented reality (AR) in packaging market By End-use
13.2.9 Mexico
13.2.9.1 Mexico Augmented reality (AR) in packaging market By Packaging Type
13.2.9.2 Mexico Augmented reality (AR) in packaging market By Technology
13.2.9.3 Mexico Augmented reality (AR) in packaging market By Application
13.2.9.4 Mexico Augmented reality (AR) in packaging market By End-use
13.3 Europe
13.3.1 Trend Analysis
13.3.2 Eastern Europe
13.3.2.1 Eastern Europe Augmented reality (AR) in packaging market by Country
13.3.2.2 Eastern Europe Augmented reality (AR) in packaging market By Packaging Type
13.3.2.3 Eastern Europe Augmented reality (AR) in packaging market By Technology
13.3.2.4 Eastern Europe Augmented reality (AR) in packaging market By Application
13.3.2.5 Eastern Europe Augmented reality (AR) in packaging market By End-use
13.3.2.6 Poland
13.3.2.6.1 Poland Augmented reality (AR) in packaging market By Packaging Type
13.3.2.6.2 Poland Augmented reality (AR) in packaging market By Technology
13.3.2.6.3 Poland Augmented reality (AR) in packaging market By Application
13.3.2.6.4 Poland Augmented reality (AR) in packaging market By End-use
13.3.2.7 Romania
13.3.2.7.1 Romania Augmented reality (AR) in packaging market By Packaging Type
13.3.2.7.2 Romania Augmented reality (AR) in packaging market By Technology
13.3.2.7.3 Romania Augmented reality (AR) in packaging market By Application
13.3.2.7.4 Romania Augmented reality (AR) in packaging market By End-use
13.3.2.8 Hungary
13.3.2.8.1 Hungary Augmented reality (AR) in packaging market By Packaging Type
13.3.2.8.2 Hungary Augmented reality (AR) in packaging market By Technology
13.3.2.8.3 Hungary Augmented reality (AR) in packaging market By Application
13.3.2.8.4 Hungary Augmented reality (AR) in packaging market By End-use
13.3.2.9 Turkey
13.3.2.9.1 Turkey Augmented reality (AR) in packaging market By Packaging Type
13.3.2.9.2 Turkey Augmented reality (AR) in packaging market By Technology
13.3.2.9.3 Turkey Augmented reality (AR) in packaging market By Application
13.3.2.9.4 Turkey Augmented reality (AR) in packaging market By End-use
13.3.2.10 Rest of Eastern Europe
13.3.2.10.1 Rest of Eastern Europe Augmented reality (AR) in packaging market By Packaging Type
13.3.2.10.2 Rest of Eastern Europe Augmented reality (AR) in packaging market By Technology
13.3.2.10.3 Rest of Eastern Europe Augmented reality (AR) in packaging market By Application
13.3.2.10.4 Rest of Eastern Europe Augmented reality (AR) in packaging market By End-use
13.3.3 Western Europe
13.3.3.1 Western Europe Augmented reality (AR) in packaging market by Country
13.3.3.2 Western Europe Augmented reality (AR) in packaging market By Packaging Type
13.3.3.3 Western Europe Augmented reality (AR) in packaging market By Technology
13.3.3.4 Western Europe Augmented reality (AR) in packaging market By Application
13.3.3.5 Western Europe Augmented reality (AR) in packaging market By End-use
13.3.3.6 Germany
13.3.3.6.1 Germany Augmented reality (AR) in packaging market By Packaging Type
13.3.3.6.2 Germany Augmented reality (AR) in packaging market By Technology
13.3.3.6.3 Germany Augmented reality (AR) in packaging market By Application
13.3.3.6.4 Germany Augmented reality (AR) in packaging market By End-use
13.3.3.7 France
13.3.3.7.1 France Augmented reality (AR) in packaging market By Packaging Type
13.3.3.7.2 France Augmented reality (AR) in packaging market By Technology
13.3.3.7.3 France Augmented reality (AR) in packaging market By Application
13.3.3.7.4 France Augmented reality (AR) in packaging market By End-use
13.3.3.8 UK
13.3.3.8.1 UK Augmented reality (AR) in packaging market By Packaging Type
13.3.3.8.2 UK Augmented reality (AR) in packaging market By Technology
13.3.3.8.3 UK Augmented reality (AR) in packaging market By Application
13.3.3.8.4 UK Augmented reality (AR) in packaging market By End-use
13.3.3.9 Italy
13.3.3.9.1 Italy Augmented reality (AR) in packaging market By Packaging Type
13.3.3.9.2 Italy Augmented reality (AR) in packaging market By Technology
13.3.3.9.3 Italy Augmented reality (AR) in packaging market By Application
13.3.3.9.4 Italy Augmented reality (AR) in packaging market By End-use
13.3.3.10 Spain
13.3.3.10.1 Spain Augmented reality (AR) in packaging market By Packaging Type
13.3.3.10.2 Spain Augmented reality (AR) in packaging market By Technology
13.3.3.10.3 Spain Augmented reality (AR) in packaging market By Application
13.3.3.10.4 Spain Augmented reality (AR) in packaging market By End-use
13.3.3.11 Netherlands
13.3.3.11.1 Netherlands Augmented reality (AR) in packaging market By Packaging Type
13.3.3.11.2 Netherlands Augmented reality (AR) in packaging market By Technology
13.3.3.11.3 Netherlands Augmented reality (AR) in packaging market By Application
13.3.3.11.4 Netherlands Augmented reality (AR) in packaging market By End-use
13.3.3.12 Switzerland
13.3.3.12.1 Switzerland Augmented reality (AR) in packaging market By Packaging Type
13.3.3.12.2 Switzerland Augmented reality (AR) in packaging market By Technology
13.3.3.12.3 Switzerland Augmented reality (AR) in packaging market By Application
13.3.3.12.4 Switzerland Augmented reality (AR) in packaging market By End-use
13.3.3.13 Austria
13.3.3.13.1 Austria Augmented reality (AR) in packaging market By Packaging Type
13.3.3.13.2 Austria Augmented reality (AR) in packaging market By Technology
13.3.3.13.3 Austria Augmented reality (AR) in packaging market By Application
13.3.3.13.4 Austria Augmented reality (AR) in packaging market By End-use
13.3.3.14 Rest of Western Europe
13.3.3.14.1 Rest of Western Europe Augmented reality (AR) in packaging market By Packaging Type
13.3.3.14.2 Rest of Western Europe Augmented reality (AR) in packaging market By Technology
13.3.3.14.3 Rest of Western Europe Augmented reality (AR) in packaging market By Application
13.3.3.14.4 Rest of Western Europe Augmented reality (AR) in packaging market By End-use
13.4 Asia-Pacific
13.4.1 Trend Analysis
13.4.2 Asia-Pacific Augmented reality (AR) in packaging market by Country
13.4.3 Asia-Pacific Augmented reality (AR) in packaging market By Packaging Type
13.4.4 Asia-Pacific Augmented reality (AR) in packaging market By Technology
13.4.5 Asia-Pacific Augmented reality (AR) in packaging market By Application
13.4.6 Asia-Pacific Augmented reality (AR) in packaging market By End-use
13.4.7 China
13.4.7.1 China Augmented reality (AR) in packaging market By Packaging Type
13.4.7.2 China Augmented reality (AR) in packaging market By Technology
13.4.7.3 China Augmented reality (AR) in packaging market By Application
13.4.7.4 China Augmented reality (AR) in packaging market By End-use
13.4.8 India
13.4.8.1 India Augmented reality (AR) in packaging market By Packaging Type
13.4.8.2 India Augmented reality (AR) in packaging market By Technology
13.4.8.3 India Augmented reality (AR) in packaging market By Application
13.4.8.4 India Augmented reality (AR) in packaging market By End-use
13.4.9 Japan
13.4.9.1 Japan Augmented reality (AR) in packaging market By Packaging Type
13.4.9.2 Japan Augmented reality (AR) in packaging market By Technology
13.4.9.3 Japan Augmented reality (AR) in packaging market By Application
13.4.9.4 Japan Augmented reality (AR) in packaging market By End-use
13.4.10 South Korea
13.4.10.1 South Korea Augmented reality (AR) in packaging market By Packaging Type
13.4.10.2 South Korea Augmented reality (AR) in packaging market By Technology
13.4.10.3 South Korea Augmented reality (AR) in packaging market By Application
13.4.10.4 South Korea Augmented reality (AR) in packaging market By End-use
13.4.11 Vietnam
13.4.11.1 Vietnam Augmented reality (AR) in packaging market By Packaging Type
13.4.11.2 Vietnam Augmented reality (AR) in packaging market By Technology
13.4.11.3 Vietnam Augmented reality (AR) in packaging market By Application
13.4.11.4 Vietnam Augmented reality (AR) in packaging market By End-use
13.4.12 Singapore
13.4.12.1 Singapore Augmented reality (AR) in packaging market By Packaging Type
13.4.12.2 Singapore Augmented reality (AR) in packaging market By Technology
13.4.12.3 Singapore Augmented reality (AR) in packaging market By Application
13.4.12.4 Singapore Augmented reality (AR) in packaging market By End-use
13.4.13 Australia
13.4.13.1 Australia Augmented reality (AR) in packaging market By Packaging Type
13.4.13.2 Australia Augmented reality (AR) in packaging market By Technology
13.4.13.3 Australia Augmented reality (AR) in packaging market By Application
13.4.13.4 Australia Augmented reality (AR) in packaging market By End-use
13.4.14 Rest of Asia-Pacific
13.4.14.1 Rest of Asia-Pacific Augmented reality (AR) in packaging market By Packaging Type
13.4.14.2 Rest of Asia-Pacific Augmented reality (AR) in packaging market By Technology
13.4.14.3 Rest of Asia-Pacific Augmented reality (AR) in packaging market By Application
13.4.14.4 Rest of Asia-Pacific Augmented reality (AR) in packaging market By End-use
13.5 Middle East & Africa
13.5.1 Trend Analysis
13.5.2 Middle East
13.5.2.1 Middle East Augmented reality (AR) in packaging market by Country
13.5.2.2 Middle East Augmented reality (AR) in packaging market By Packaging Type
13.5.2.3 Middle East Augmented reality (AR) in packaging market By Technology
13.5.2.4 Middle East Augmented reality (AR) in packaging market By Application
13.5.2.5 Middle East Augmented reality (AR) in packaging market By End-use
13.5.2.6 UAE
13.5.2.6.1 UAE Augmented reality (AR) in packaging market By Packaging Type
13.5.2.6.2 UAE Augmented reality (AR) in packaging market By Technology
13.5.2.6.3 UAE Augmented reality (AR) in packaging market By Application
13.5.2.6.4 UAE Augmented reality (AR) in packaging market By End-use
13.5.2.7 Egypt
13.5.2.7.1 Egypt Augmented reality (AR) in packaging market By Packaging Type
13.5.2.7.2 Egypt Augmented reality (AR) in packaging market By Technology
13.5.2.7.3 Egypt Augmented reality (AR) in packaging market By Application
13.5.2.7.4 Egypt Augmented reality (AR) in packaging market By End-use
13.5.2.8 Saudi Arabia
13.5.2.8.1 Saudi Arabia Augmented reality (AR) in packaging market By Packaging Type
13.5.2.8.2 Saudi Arabia Augmented reality (AR) in packaging market By Technology
13.5.2.8.3 Saudi Arabia Augmented reality (AR) in packaging market By Application
13.5.2.8.4 Saudi Arabia Augmented reality (AR) in packaging market By End-use
13.5.2.9 Qatar
13.5.2.9.1 Qatar Augmented reality (AR) in packaging market By Packaging Type
13.5.2.9.2 Qatar Augmented reality (AR) in packaging market By Technology
13.5.2.9.3 Qatar Augmented reality (AR) in packaging market By Application
13.5.2.9.4 Qatar Augmented reality (AR) in packaging market By End-use
13.5.2.10 Rest of Middle East
13.5.2.10.1 Rest of Middle East Augmented reality (AR) in packaging market By Packaging Type
13.5.2.10.2 Rest of Middle East Augmented reality (AR) in packaging market By Technology
13.5.2.10.3 Rest of Middle East Augmented reality (AR) in packaging market By Application
13.5.2.10.4 Rest of Middle East Augmented reality (AR) in packaging market By End-use
13.5.3 Africa
13.5.3.1 Africa Augmented reality (AR) in packaging market by Country
13.5.3.2 Africa Augmented reality (AR) in packaging market By Packaging Type
13.5.3.3 Africa Augmented reality (AR) in packaging market By Technology
13.5.3.4 Africa Augmented reality (AR) in packaging market By Application
13.5.3.5 Africa Augmented reality (AR) in packaging market By End-use
13.5.3.6 Nigeria
13.5.3.6.1 Nigeria Augmented reality (AR) in packaging market By Packaging Type
13.5.3.6.2 Nigeria Augmented reality (AR) in packaging market By Technology
13.5.3.6.3 Nigeria Augmented reality (AR) in packaging market By Application
13.5.3.6.4 Nigeria Augmented reality (AR) in packaging market By End-use
13.5.3.7 South Africa
13.5.3.7.1 South Africa Augmented reality (AR) in packaging market By Packaging Type
13.5.3.7.2 South Africa Augmented reality (AR) in packaging market By Technology
13.5.3.7.3 South Africa Augmented reality (AR) in packaging market By Application
13.5.3.7.4 South Africa Augmented reality (AR) in packaging market By End-use
13.5.3.8 Rest of Africa
13.5.3.8.1 Rest of Africa Augmented reality (AR) in packaging market By Packaging Type
13.5.3.8.2 Rest of Africa Augmented reality (AR) in packaging market By Technology
13.5.3.8.3 Rest of Africa Augmented reality (AR) in packaging market By Application
13.5.3.8.4 Rest of Africa Augmented reality (AR) in packaging market By End-use
13.6 Latin America
13.6.1 Trend Analysis
13.6.2 Latin America Augmented reality (AR) in packaging market by country
13.6.3 Latin America Augmented reality (AR) in packaging market By Packaging Type
13.6.4 Latin America Augmented reality (AR) in packaging market By Technology
13.6.5 Latin America Augmented reality (AR) in packaging market By Application
13.6.6 Latin America Augmented reality (AR) in packaging market By End-use
13.6.7 Brazil
13.6.7.1 Brazil Augmented reality (AR) in packaging market By Packaging Type
13.6.7.2 Brazil Augmented reality (AR) in packaging market By Technology
13.6.7.3 Brazil Augmented reality (AR) in packaging market By Application
13.6.7.4 Brazil Augmented reality (AR) in packaging market By End-use
13.6.8 Argentina
13.6.8.1 Argentina Augmented reality (AR) in packaging market By Packaging Type
13.6.8.2 Argentina Augmented reality (AR) in packaging market By Technology
13.6.8.3 Argentina Augmented reality (AR) in packaging market By Application
13.6.8.4 Argentina Augmented reality (AR) in packaging market By End-use
13.6.9 Colombia
13.6.9.1 Colombia Augmented reality (AR) in packaging market By Packaging Type
13.6.9.2 Colombia Augmented reality (AR) in packaging market By Technology
13.6.9.3 Colombia Augmented reality (AR) in packaging market By Application
13.6.9.4 Colombia Augmented reality (AR) in packaging market By End-use
13.6.10 Rest of Latin America
13.6.10.1 Rest of Latin America Augmented reality (AR) in packaging market By Packaging Type
13.6.10.2 Rest of Latin America Augmented reality (AR) in packaging market By Technology
13.6.10.3 Rest of Latin America Augmented reality (AR) in packaging market By Application
13.6.10.4 Rest of Latin America Augmented reality (AR) in packaging market By End-use

14. Company Profiles
14.1 Augment

14.1.1 Company Overview
14.1.2 Financial
14.1.3 Applications/ Services Offered
14.1.4 SWOT Analysis
14.1.5 The SNS View
14.2 Wikitude
14.2.1 Company Overview
14.2.2 Financial
14.2.3 Applications/ Services Offered
14.2.4 SWOT Analysis
14.2.5 The SNS View
14.3 PTC
14.3.1 Company Overview
14.3.2 Financial
14.3.3 Applications/ Services Offered
14.3.4 SWOT Analysis
14.3.5 The SNS View
14.4 WestRock
14.4.1 Company Overview
14.4.2 Financial
14.4.3 Applications/ Services Offered
14.4.4 SWOT Analysis
14.4.5 The SNS View
14.5 PepsiCo
14.5.1 Company Overview
14.5.2 Financial
14.5.3 Applications/ Services Offered
14.5.4 SWOT Analysis
14.5.5 The SNS View
14.6 Tetra Pak
14.6.1 Company Overview
14.6.2 Financial
14.6.3 Applications/ Services Offered
14.6.4 SWOT Analysis
14.6.5 The SNS View
14.7 Coca-Cola
14.7.1 Company Overview
14.7.2 Financial
14.7.3 Applications/ Services Offered
14.7.4 SWOT Analysis
14.7.5 The SNS View
14.8 Crown Holdings
14.8.1 Company Overview
14.8.2 Financial
14.8.3 Applications/ Services Offered
14.8.4 SWOT Analysis
14.8.5 The SNS View
14.9 Avery Dennison
14.9.1 Company Overview
14.9.2 Financial
14.9.3 Applications/ Services Offered
14.9.4 SWOT Analysis
14.9.5 The SNS View
14.10 HP Inc
14.10.1 Company Overview
14.10.2 Financial
14.10.3 Applications/ Services Offered
14.10.4 SWOT Analysis
14.10.5 The SNS View

15. Competitive Landscape
15.1 Competitive Benchmarking
15.2 Market Share Analysis
15.3 Recent Developments
15.3.1 Industry News
15.3.2 Company News
15.3.3 Mergers & Acquisitions

16. Use Case and Best Practices

17. Conclusion

An accurate research report requires proper strategizing as well as implementation. There are multiple factors involved in the completion of good and accurate research report and selecting the best methodology to compete the research is the toughest part. Since the research reports we provide play a crucial role in any company’s decision-making process, therefore we at SNS Insider always believe that we should choose the best method which gives us results closer to reality. This allows us to reach at a stage wherein we can provide our clients best and accurate investment to output ratio.

Each report that we prepare takes a timeframe of 350-400 business hours for production. Starting from the selection of titles through a couple of in-depth brain storming session to the final QC process before uploading our titles on our website we dedicate around 350 working hours. The titles are selected based on their current market cap and the foreseen CAGR and growth.

 

The 5 steps process:

Step 1: Secondary Research:

Secondary Research or Desk Research is as the name suggests is a research process wherein, we collect data through the readily available information. In this process we use various paid and unpaid databases which our team has access to and gather data through the same. This includes examining of listed companies’ annual reports, Journals, SEC filling etc. Apart from this our team has access to various associations across the globe across different industries. Lastly, we have exchange relationships with various university as well as individual libraries.

Secondary Research

Step 2: Primary Research

When we talk about primary research, it is a type of study in which the researchers collect relevant data samples directly, rather than relying on previously collected data.  This type of research is focused on gaining content specific facts that can be sued to solve specific problems. Since the collected data is fresh and first hand therefore it makes the study more accurate and genuine.

We at SNS Insider have divided Primary Research into 2 parts.

Part 1 wherein we interview the KOLs of major players as well as the upcoming ones across various geographic regions. This allows us to have their view over the market scenario and acts as an important tool to come closer to the accurate market numbers. As many as 45 paid and unpaid primary interviews are taken from both the demand and supply side of the industry to make sure we land at an accurate judgement and analysis of the market.

This step involves the triangulation of data wherein our team analyses the interview transcripts, online survey responses and observation of on filed participants. The below mentioned chart should give a better understanding of the part 1 of the primary interview.

Primary Research

Part 2: In this part of primary research the data collected via secondary research and the part 1 of the primary research is validated with the interviews from individual consultants and subject matter experts.

Consultants are those set of people who have at least 12 years of experience and expertise within the industry whereas Subject Matter Experts are those with at least 15 years of experience behind their back within the same space. The data with the help of two main processes i.e., FGDs (Focused Group Discussions) and IDs (Individual Discussions). This gives us a 3rd party nonbiased primary view of the market scenario making it a more dependable one while collation of the data pointers.

Step 3: Data Bank Validation

Once all the information is collected via primary and secondary sources, we run that information for data validation. At our intelligence centre our research heads track a lot of information related to the market which includes the quarterly reports, the daily stock prices, and other relevant information. Our data bank server gets updated every fortnight and that is how the information which we collected using our primary and secondary information is revalidated in real time.

Data Bank Validation

Step 4: QA/QC Process

After all the data collection and validation our team does a final level of quality check and quality assurance to get rid of any unwanted or undesired mistakes. This might include but not limited to getting rid of the any typos, duplication of numbers or missing of any important information. The people involved in this process include technical content writers, research heads and graphics people. Once this process is completed the title gets uploader on our platform for our clients to read it.

Step 5: Final QC/QA Process:

This is the last process and comes when the client has ordered the study. In this process a final QA/QC is done before the study is emailed to the client. Since we believe in giving our clients a good experience of our research studies, therefore, to make sure that we do not lack at our end in any way humanly possible we do a final round of quality check and then dispatch the study to the client.

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