Report Id: SNS/ICT/2275 | July 2022 | Region: Global | 130 Pages
Report Scope & Overview:
The Direct Carrier Billing Market size was valued at USD 54.83 Bn in 2022 and is expected to reach USD 153 Bn by 2030, and grow at a CAGR of 13.69% over the forecast period 2023-2030.
Direct carrier billing (DCB), sometimes known as direct operator billing, is an online mobile payment system that allows users to charge items to their mobile phone carrier bills. All feature phones and smartphones support these payment methods. To confirm payments, all that is required is a handset with a SIM card. This technology enables customers to purchase goods and services from online shops that accept this payment method. Direct carrier billing is now utilized to buy content on any digital platform.
Direct carrier billing, unlike other mobile payment options such as mobile wallets or NFC solutions, does not rely on banking infrastructure to execute a transaction. To make a payment via direct carrier billing, the user merely has to input their phone number. When compared to alternative payment methods, direct carrier billing gives the most effective purchasing experience in online contexts. The availability of a diverse variety of direct carrier billing systems aids in the development of new revenue-generating sources for mobile operators, as well as cost-effective and simple means of providing updated content.
The increasing popularity of music and video streaming services
The growing youth population is driving up demand for these services.
These subscriptions for individual customers may be costly.
The inability to stream from the same account on many electronic devices is interfering with the user experience.
The purchase of in-app game stuff via direct carrier e-billing is becoming increasingly common.
Due to the settlement involved between various parties and the frauds in the DCB chain, complexity concerns have become a serious difficulty while preserving direct carrier billing functionality.
IMPACT OF COVID-19:
The direct carrier billing market has been negatively impacted by the emergence of the COVID 19 pandemic. The epidemic spread rapidly around the world. Market participants have adopted a variety of measures, including global shutdowns of factories, production, and manufacturing units, a prohibition on domestic and foreign travel, and lockdowns. However, the pandemic's presence has had a significant impact on all businesses and economies. However, for online businesses, programs such as Google Meet, Teams, and Zoom have seen significant demand, as has the widespread usage of digital wallets and lockers for payment. Moreover, during the shutdown, the demand for internet streaming of series and movies as leisure and pastime has created a number of opportunities for Market
It is divided into content categories such as application and game, video and audio, and others. The application & gaming segment is anticipated to acquire the highest share throughout the direct carrier billing platform market projection period. This segment is expected to maintain its dominance throughout the direct carrier billing platform market analysis period, owing to an increase in platform companies' collaborations with various digital content providers, optimizing their businesses for app purchases to boost in-app payment revenues for app developers, and creating a large market for applications, in-app purchases, and games.
The market is divided by operating systems like as Android, iOS, and others. In 2021, the android segment accounted for the biggest direct carrier billing platform market share, and this trend is expected to continue over the projected year. However, it is expected to have the greatest CAGR throughout the projected period due to greater smartphone penetration and the availability of millions of apps for download on the Android platform in the market. Furthermore, the developing world is a crucial market for direct carrier billing platforms, and the market adoption of mobile applications via the Android operating system for gaming, entertainment, finance, sports, and other purposes has expanded dramatically. As a result of product advancements, collaborations, and advanced capabilities in direct carrier billing platforms, platform providers are poised to bring millions of unbanked people into the carrier billing system.
KEY MARKET SEGMENTS:
On The Basis of Type
On The Basis of Content
Applications & Games
Video & Audio Contents
On The Basis of Operating System
The APAC region is predicted to dominate market operations based on the tactics used by market participants in various geographical zones. The primary reason for this increase throughout the projection period is that significant expenditures in research and development activities, supported by smartphone adoption, will create growth potential for the market. Furthermore, cellphones are accessible in the market at reasonable rates, which will support the region's rising popularity of digital content platforms. Furthermore, government measures are assisting in increasing the usage of digital ways across the area by the end of 2028.
Rest of Europe
Rest of Asia-Pacific
The Middle East & Africa
Rest of Middle East & Africa
Rest of Latin America
The major key players are Digital Turbine Inc., Singtel, Comviva, Fortumo Ou, Boku Inc., Mobiyo, NTT Docomo, Centili, Dimoco, Bango Plc.
|Market Size in 2022||US$ 54.83 Bn|
|Market Size by 2030||US$ 153 Bn|
|CAGR||CAGR of 13.69% From 2023 to 2030|
|Report Scope & Coverage||Market Size, Segments Analysis, Competitive Landscape, Regional Analysis, DROC & SWOT Analysis, Forecast Outlook|
|Key Segments||• By Type (Limited DCB, Pure DCB, MSISDN Forwarding, Others)
• By Content (Applications & Games, Video & Audio Contents, Others)
• By Operating System (Android Device, iOS Device, Other Devices)
|Regional Analysis/Coverage||North America (USA, Canada, Mexico), Europe
(Germany, UK, France, Italy, Spain, Netherlands,
Rest of Europe), Asia-Pacific (Japan, South Korea,
China, India, Australia, Rest of Asia-Pacific), The
Middle East & Africa (Israel, UAE, South Africa,
Rest of Middle East & Africa), Latin America (Brazil, Argentina, Rest of Latin America)
|Company Profiles||Digital Turbine Inc., Singtel, Comviva, Fortumo Ou, Boku Inc., Mobiyo, NTT Docomo, Centili, Dimoco, Bango Plc.|
|Key Drivers||• The increasing popularity of music and video streaming services
• The growing youth population is driving up demand for these services
|Market Opportunity||• The purchase of in-app game stuff via direct carrier e-billing is becoming increasingly common|
Frequently Asked Questions (FAQ) :
Ans: - The Direct Carrier Billing Market size was valued at USD 48.23 Bn in 2021.
Ans: - The purchase of in-app game stuff via direct carrier e-billing is becoming increasingly common.
Ans: - The segments covered in the Direct Carrier Billing Market report for the study are On the Basis of Type, Content, and Operating System.
Ans. The primary growth tactics of Direct Carrier Billing market participants include merger and acquisition, business expansion, and product launch.
Ans: - The study includes a comprehensive analysis of Direct Carrier Billing Market trends, as well as present and future market forecasts. DROC analysis, as well as impact analysis for the projected period. Porter's five forces analysis aids in the study of buyer and supplier potential as well as the competitive landscape etc.
Table of Contents
1.1 Market Definition
1.3 Research Assumptions
2. Research Methodology
3. Market Dynamics
4. Impact Analysis
4.1 COVID-19 Impact Analysis
4.2 Impact of Ukraine- Russia war
4.3 Impact of ongoing Recession
4.3.2 Impact on major economies
184.108.40.206 United Kingdom
220.127.116.11 South Korea
18.104.22.168 Rest of the World
5. Value Chain Analysis
6. Porter’s 5 forces model
7. PEST Analysis
8. Direct Carrier Billing Market Segmentation, by Type
8.1 Limited DCB
8.2 Pure DCB
8.3 MSISDN Forwarding
9. Direct Carrier Billing Market Segmentation, by Content
9.1 Applications & Games
9.2 Video & Audio Contents
10. Direct Carrier Billing Market Segmentation, by Operating System
10.1 Android Device
10.2 iOS Device
10.3 Other Devices
11. Regional Analysis
11.2 North America
11.3.6 The Netherlands
11.3.7 Rest of Europe
11.4.2 South Korea
11.4.6 Rest of Asia-Pacific
11.5 The Middle East & Africa
11.5.3 South Africa
11.6 Latin America
11.6.3 Rest of Latin America
12. Company Profiles
12.1 Digital Turbine Inc.
12.1.2 Products/ Services Offered
12.1.3 SWOT Analysis
12.1.4 The SNS view
12.4 Fortumo Ou
12.5 Boku Inc.
12.7 NTT Docomo
12.10 Bango Plc.
13. Competitive Landscape
13.1 Competitive Benchmarking
13.2 Market Share Analysis
13.3 Recent Developments
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