image

Real-Time Payment Market Report Scope & Overview:

The Real-Time Payment Market size was USD 17.33 billion in 2022 and is expected to Reach USD 199.2 billion by 2030 and grow at a CAGR of 35.7 % over the forecast period of 2023-2030.

Real-time payment systems are created to enable immediate money transfers, which are frequently finished in a matter of seconds or minutes. In 2008, the UK was one of the first countries to use real-time payments. Real-time transactions are often made possible by these systems, which typically leverage digital platforms, mobile apps, and electronic payment networks. They do this by doing away with the need for checks, manual processing, and delays that come with more conventional payment systems, increasing the speed, security, and efficiency of financial transactions. In 2022, the total value of real-time payment transactions worldwide exceeded $100 billion. The market's expansion can be linked to the widespread use of smartphones and the uptake of cloud-based payment methods. Users can make payments anytime, anywhere, using a range of devices. Enhanced customer experience Real-time payments offer a seamless and user-friendly payment experience.

Real-Time Payment Market Revenue Analysis

Get more information on Real-Time Payment Market - Request Free Sample Report

Additionally, the market expansion is anticipated to be accelerated by rising consumer demand for payments to be settled more quickly and rising investments from financial institutions and governments to promote the adoption of real-time payment solutions. The demand for real-time payment solutions is also anticipated to increase with the integration of cutting-edge technologies like Artificial Intelligence and the Internet of Things into digital payment platforms. Real-time payment systems are now more widely used as a result of digitization. To raise the volume of digital transactions in their various nations, governments all around the world are taking steps to promote digital payments. For instance, the Japanese government declared plans to implement the Cashless Japan program, which aims to treble the volume of digital transactions by 2025, in December 2019. The continued global development of 5G networks and high-speed broadband services is encouraging for market expansion. Globally, governments are spending money on 5G infrastructure and incentives to hasten the adoption of electronic payments.

MARKET DYNAMICS

KEY DRIVERS

  • more people using cell phones and having access to fast internet

  • The demand for speedy and secure payment methods has increased due to the e-commerce sector's explosive growth.

Due to the high rate of smartphone adoption worldwide and the widespread use of 3G and 4G connectivity, customers may now easily make purchases using their cell phones. which further propels the real-time payments market growth

RESTRAIN

  • Increasing number of data breaches and security risks when making payments

  • The adoption of real-time payment systems by customers can be slow due to a lack of awareness or trust in the new Service

The rise in data breaches and security issues is limiting market expansion. Customers are cautious about using real-time payment networks because they are worried that unauthorized mobile service providers could access their financial data.

OPPORTUNITY

  • Real-time payments give organizations new options like real-time payroll, quicker invoice settlement, and enhanced cash flow monitoring.

  • The payments business is rapidly going digital.

Businesses have access to real-time payments that give them access to their cash situations immediately. improved working capital management, more precise liquidity management, and improved cash flow forecasting are all made possible as a result.

CHALLENGES

  • Real-time payment system implementation can be expensive, which makes it difficult for smaller players to compete.

  • Real-time payment systems must adhere to a number of regulatory standards, including Know Your Customer and anti-money laundering laws.

Real-time payment system execution calls for a large investment in infrastructure and Service. It might be difficult to create and keep secure systems that can manage large volumes of transactions.

IMPACT OF RUSSIAN RUSSIAN-UKRAINE WAR

Real-time payment services can experience delays or outages due to the conflict in Ukraine, which has an impact on businesses and people who depend on these systems for their regular financial operations. Due to worries about potential dangers and vulnerabilities, consumers and businesses may become more cautious while using real-time payment services, especially for cross-border transactions. Due to the numerous sanctions against Russia, a significant amount of payments are still outstanding from the Indian side. As a result, Russia has delayed providing the IAF with S-400 Triumf air defense systems. The IAF has attributed its sharp fall in budgetary projection to the Russia-Ukraine war in March. Due to this, they received an allocation of Rs 57,000 crore, which was used, out of a projected Rs 85,000 crore for the previous year. Due to the lack of delivery this year, the prediction has actually decreased. Despite their cross-border operations, the major card network companies and other payment providers are anticipated to be unaffected, according to the payments industry. Russia has negligible direct financial exposure to our Payments universe, contributing only 5% of total revenue.

IMPACT OF ONGOING RECESSION

Managing cash flow becomes crucial for firms during recessions. Companies can manage their working capital more efficiently by using real-time payment systems that provide them immediate access to funds. These systems also ensure faster payment collections and enable quicker payment disbursements. Cost-cutting initiatives are frequently given priority by firms and customers during a recession. As financial operations are streamlined and transaction costs are decreased, real-time payment systems that offer quicker, more effective, and less expensive transaction processing may become more desirable. If the recession results in lower consumer spending or a slower uptake of digital payment systems, the market's growth may be impacted.  while In 2022, the market was dominated by the retail and e-commerce sector, which contributed more than 35% of global revenue.

KEY COMPANY SEGMENTS 

By Industry Vertical

  • BFSI

  • IT

  • Telecommunications

  • Retail

  • e-commerce

  • Government

  • Energy

  • Utilities

  • Others

By Payment Type

  • P2B

  • B2B

  • P2P

  • Others

By Component

  • Solutions

  • Payment Gateway

  • Payment Processing

  • Security Fraud Management

  • Advisory Services

  • Managed Services

By Enterprise Size

  • Large Enterprises

  • Small & Medium Enterprises

Real-Time Payment Market Segmentation Analysis

Need any customization research on Real-Time Payment Market - Enquiry Now

Region Coverage:

North America

  • USA

  • Canada

  • Mexico

Europe

  • Eastern Europe

    • Poland

    • Romania

    • Hungary

    • Turkey

    • Rest of Eastern Europe

  • Western Europe

    • Germany

    • France

    • UK

    • Italy

    • Spain

    • Netherlands

    • Switzerland

    • Austria

    • Rest of Western Europe

Asia Pacific

  • China

  • India

  • Japan

  • South Korea

  • Vietnam

  • Singapore

  • Australia

  • Rest of Asia Pacific

Middle East & Africa

  • Middle East

    • UAE

    • Egypt

    • Saudi Arabia

    • Qatar

    • Rest of Middle East

  • Africa

    • Nigeria

    • South Africa

    • Rest of Africa

Latin America

  • Brazil

  • Argentina

  • Colombia

  • Rest of Latin America

REGIONAL ANALYSIS

North America is anticipated to experience consistent growth. A number of significant global market participants are based in the region. It is anticipated that the rising immigrant population in North American nations like the U.S. and Canada will raise the amount of cross-border payments, which in turn is anticipated to boost market expansion in these nations. Another important element that is anticipated to fuel the expansion of the North American regional market is the region's rapid economic development and continued digitization. Real-time payments have risen quickly in North America thanks to the use of mobile wallets like Apple Pay, Samsung Pay, and others. Additionally, the pandemic's developing contactless payment trend boosted the use of real-time payment technologies including Near Field Communication (NFC), QR codes, and others.

In 2022, Asia Pacific had a monopoly on the market and was responsible for the largest portion of worldwide revenue, or over 41.0%. During the anticipated time, the regional market is expected to grow even more. In Asia Pacific, both large- and small- and medium-sized businesses are increasingly using real-time payment solutions, which is anticipated to fuel the expansion of the regional market. Real-time payment solutions are likely to become more popular as a result of the Asia Pacific region's businesses putting a lot of effort into digitizing their internal processes. Mobile payment adoption, digital wallets, and government-led initiatives are driving the growth of real-time payment systems. China's Alipay and WeChat Pay have revolutionized mobile payments, while India's Unified Payments Interface (UPI) has gained significant traction. Fintech companies and digital platforms are playing a major role in shaping the real-time payment landscape in the region.

KEY PLAYERS

The major key players in the Real-Time Payment Market are Mastercard Inc., TCS, Visa Inc., FIS Inc., Finastra, Microsoft Corporation, PayPal Holdings Inc., Fiserv Inc., Volante Technologies Inc. Cognizant and other players.

Microsoft Corporation-Company Financial Analysis

Company Landscape Analysis

RECENT DEVELOPMENTS

Fiserv: In April 2022 Fiserv created Appmarket. Through this platform, financial institutions can access a selected selection of fintech solutions. Clients of Fiserv financial institutions will be empowered by Appmarket, which will also address new prospects in gig economy banking and cryptocurrency financing. loans to small- and medium-sized businesses (SMBs) and other goals.

Mastercard: In 17 May 2022 The new technology being tested by Mastercard at checkout points allows customers to pay with just their face or hand. Users can now make purchases using Mastercard's new biometric technology by having their face or palm scanned.

Real-Time Payment Market Report Scope:
Report Attributes Details
Market Size in 2022  US$ 17.33 Bn
Market Size by 2030  US$ 199.2 Bn
CAGR   CAGR of 35.7% From 2023 to 2030
Base Year  2022
Forecast Period  2023-2030
Historical Data  2020-2021
Report Scope & Coverage Market Size, Segments Analysis, Competitive  Landscape, Regional Analysis, DROC & SWOT Analysis, Forecast Outlook
Key Segments • by Industry Vertical (BFSI, IT, Telecommunications, Retail, e-commerce, Government, Energy, Utilities, Others)
• by Payment Type (P2B, B2B, P2P, Others)
• by Component (Solutions, Payment Gateway, Payment Processing, Security Fraud Management, Advisory Services, Managed Services)
• by Enterprise Size (Large Enterprises, Small & Medium Enterprises)
Regional Analysis/Coverage North America (US, Canada, Mexico), Europe (Eastern Europe [Poland, Romania, Hungary, Turkey, Rest of Eastern Europe] Western Europe] Germany, France, UK, Italy, Spain, Netherlands, Switzerland, Austria, Rest of Western Europe]). Asia Pacific (China, India, Japan, South Korea, Vietnam, Singapore, Australia, Rest of Asia Pacific), Middle East & Africa (Middle East [UAE, Egypt, Saudi Arabia, Qatar, Rest of Middle East], Africa [Nigeria, South Africa, Rest of Africa], Latin America (Brazil, Argentina, Colombia Rest of Latin America)
Company Profiles Mastercard Inc., TCS, Visa Inc., FIS Inc., Finastra, Microsoft Corporation, PayPal Holdings Inc., Fiserv Inc., Volante Technologies Inc. Cognizant
Key Drivers • More people using cell phones and having access to fast internet
• The demand for speedy and secure payment methods has increased due to the e-commerce sector's explosive growth.
Market Restraints • Increasing number of data breaches and security risks when making payments
• The adoption of real-time payment systems by customers can be slow due to a lack of awareness or trust in the new Service

 

Frequently Asked Questions

Ans. The Real-Time Payment Market is to grow at a CAGR of 35.7%  Over the Forecast Period 2023-2030.

Ans. The Real-Time Payment Market is estimated to reach USD 199.2 Bn by 2030.

Ans. Asia Pacific is the fastest-growing region of the Real-Time Payment Market.

Ans. The major key players are Mastercard Inc., TCS, Visa Inc., FIS Inc., Finastra, Microsoft Corporation, PayPal Holdings Inc., Fiserv Inc., Volante Technologies Inc. Cognizant and other key players mentioned in the report.

Ans. The demand for speedy and secure payment methods has increased due to the e-commerce sector's explosive growth are the key drivers in the Real-Time Payment Market.

TABLE OF CONTENTS

1. Introduction
1.1 Company Definition
1.2 Scope
1.3 Research Assumptions

2. Research Methodology

3. Company Dynamics
3.1 Drivers
3.2 Restraints
3.3 Opportunities
3.4 Challenges

4. Impact Analysis
4.1 Impact of Ukraine- Russia War
4.2 Impact of Recession
4.2.2.1 US
4.2.2.2 Canada
4.2.2.3 Germany
4.2.2.4 France
4.2.2.5 United Kingdom
4.2.2.6 China
4.2.2.7 Japan
4.2.2.8 South Korea
4.2.2.9 Rest of the World

5. Value Chain Analysis

6. Porter’s 5 forces model

7. PEST Analysis

8. Real- Time Payment Market Segmentation, by Industry Vertical
8.1 BFSI
8.2 IT
8.3 Telecommunications
8.4 Retail
8.5 e-commerce
8.6 Government
8.7 Energy
8.8 Utilities
8.9 Others

9. Real- Time Payment Market Segmentation, by Payment Type
9.1 P2B
9.2 B2B
9.3 P2P
9.4 Others

10. Real- Time Payment Market Segmentation, by Component
10.1 Solutions
10.2 Payment Gateway
10.3 Payment Processing
10.4 Security Fraud Management
10.5 Advisory Services
10.6 Managed Services

11.  Real- Time Payment Market Segmentation, by Enterprise Size
11.1 Large Enterprises
11.2 Small & Medium Enterprises

12. Regional Analysis
12.1 Introduction
12.2 North America
12.2.1 North America Real- Time Payment Market by Country
12.2.2North America Real- Time Payment Market by Industry Vertical
12.2.3 North America Real- Time Payment Market by Payment Type
12.2.4 North America Real- Time Payment Market by Component
12.2.5 North America Real- Time Payment Market by Enterprise Size
12.2.6 USA
12.2.6.1 USA Real- Time Payment Market by Industry Vertical
12.2.6.2 USA Real- Time Payment Market by Payment Type
12.2.6.3 USA Real- Time Payment Market by Component
12.2.6.4 USA Real- Time Payment Market by Enterprise Size
12.2.7 Canada
12.2.7.1 Canada by Industry Vertical
12.2.7.2 Canada Real- Time Payment Market by Payment Type
12.2.7.3 Canada Real- Time Payment Market by Component
12.2.7.4 Canada Real- Time Payment Market by Enterprise Size
12.2.8 Mexico
12.2.8.1 Mexico Real- Time Payment Market by Industry Vertical
12.2.8.2 Mexico Real- Time Payment Market by Payment Type
12.2.8.3 Mexico Real- Time Payment Market by Component
12.2.8.4 Mexico Real- Time Payment Market by Enterprise Size
12.3 Europe
12.3.1 Eastern Europe
12.3.1.1 Eastern Europe Real- Time Payment Market by Country
12.3.1.2 Eastern Europe Real- Time Payment Market by Industry Vertical
12.3.1.3 Eastern Europe Real- Time Payment Market by Payment Type
12.3.1.4 Eastern Europe Real- Time Payment Market by Component
12.3.1.5 Eastern Europe Real- Time Payment Market by Enterprise Size
12.3.1.6 Poland
12.3.1.6.1 Poland Real- Time Payment Market by Industry Vertical
12.3.1.6.2 Poland Real- Time Payment Market by Payment Type
12.3.1.6.3 Poland Real- Time Payment Market by Component
12.3.1.6.4 Poland Real- Time Payment Market by Enterprise Size
12.3.1.7 Romania
12.3.1.7.1 Romania Real- Time Payment Market by Industry Vertical
12.3.1.7.2 Romania Real- Time Payment Market by Payment Type
12.3.1.7.3 Romania Real- Time Payment Market by Component
12.3.1.7.4 Romania Real- Time Payment Market by Enterprise Size
12.3.1.8 Hungary
12.3.1.8.1 Hungary Real- Time Payment Market by Industry Vertical
12.3.1.8.2 Hungary Real- Time Payment Market by Payment Type
12.3.1.8.3 Hungary Real- Time Payment Market by Component
12.3.1.8.4 Hungary Real- Time Payment Market by Enterprise Size
12.3.1.9 Turkey
12.3.1.9.1 Turkey Real- Time Payment Market by Industry Vertical
12.3.1.9.2 Turkey Real- Time Payment Market by Payment Type
12.3.1.9.3 Turkey Real- Time Payment Market by Component
12.3.1.9.4 Turkey Real- Time Payment Market by Enterprise Size
12.3.1.10 Rest of Eastern Europe
12.3.1.10.1 Rest of Eastern Europe Real- Time Payment Market by Industry Vertical
12.3.1.10.2 Rest of Eastern Europe Real- Time Payment Market by Payment Type
12.3.1.10.3 Rest of Eastern Europe Real- Time Payment Market by Component
12.3.1.10.4 Rest of Eastern Europe Real- Time Payment Market by Enterprise Size
12.3.2 Western Europe
12.3.2.1 Western Europe Real- Time Payment Market by Country
12.3.2.2 Western Europe Real- Time Payment Market by Industry Vertical
12.3.2.3 Western Europe Real- Time Payment Market by Payment Type
12.3.2.4 Western Europe Real- Time Payment Market by Component
12.3.2.5 Western Europe Real- Time Payment Market by Enterprise Size
12.3.2.6 Germany
12.3.2.6.1 Germany Real- Time Payment Market by Industry Vertical
12.3.2.6.2 Germany Real- Time Payment Market by Payment Type
12.3.2.6.3 Germany Real- Time Payment Market by Component
12.3.2.6.4 Germany Real- Time Payment Market by Enterprise Size
12.3.2.7 France
12.3.2.7.1 France Real- Time Payment Market by Industry Vertical
12.3.2.7.2 France Real- Time Payment Market by Payment Type
12.3.2.7.3 France Real- Time Payment Market by Component
12.3.2.7.4 France Real- Time Payment Market by Enterprise Size
12.3.2.8 UK
12.3.2.8.1 UK Real- Time Payment Market by Industry Vertical
12.3.2.8.2 UK Real- Time Payment Market by Payment Type
12.3.2.8.3 UK Real- Time Payment Market by Component
12.3.2.8.4 UK Real- Time Payment Market by Enterprise Size
12.3.2.9 Italy
12.3.2.9.1 Italy Real- Time Payment Market by Industry Vertical
12.3.2.9.2 Italy Real- Time Payment Market by Payment Type
12.3.2.9.3 Italy Real- Time Payment Market by Component
12.3.2.9.4 Italy Real- Time Payment Market by Enterprise Size
12.3.2.10 Spain
12.3.2.10.1 Spain Real- Time Payment Market by Industry Vertical
12.3.2.10.2 Spain Real- Time Payment Market by Payment Type
12.3.2.10.3 Spain Real- Time Payment Market by Component
12.3.2.10.4 Spain Real- Time Payment Market by Enterprise Size
12.3.2.11 Netherlands
12.3.2.11.1 Netherlands Real- Time Payment Market by Industry Vertical
12.3.2.11.2 Netherlands Real- Time Payment Market by Payment Type
12.3.2.11.3 Netherlands Real- Time Payment Market by Component
12.3.2.11.4 Netherlands Real- Time Payment Market by Enterprise Size
12.3.2.12 Switzerland
12.3.2.12.1 Switzerland Real- Time Payment Market by Industry Vertical
12.3.2.12.2 Switzerland Real- Time Payment Market by Payment Type
12.3.2.12.3 Switzerland Real- Time Payment Market by Component
12.3.2.12.4 Switzerland Real- Time Payment Market by Enterprise Size
12.3.2.13 Austria
12.3.2.13.1 Austria Real- Time Payment Market by Industry Vertical
12.3.2.13.2 Austria Real- Time Payment Market by Payment Type
12.3.2.13.3 Austria Real- Time Payment Market by Component
12.3.2.13.4 Austria Real- Time Payment Market by Enterprise Size
12.3.2.14 Rest of Western Europe
12.3.2.14.1 Rest of Western Europe Real- Time Payment Market by Industry Vertical
12.3.2.14.2 Rest of Western Europe Real- Time Payment Market by Payment Type
12.3.2.14.3 Rest of Western Europe Real- Time Payment Market by Component
12.3.2.14.4 Rest of Western Europe Real- Time Payment Market by Enterprise Size
12.4 Asia-Pacific
12.4.1 Asia Pacific Real- Time Payment Market by Country
12.4.2 Asia Pacific Real- Time Payment Market by Industry Vertical
12.4.3 Asia Pacific Real- Time Payment Market by Payment Type
12.4.4 Asia Pacific Real- Time Payment Market by Component
12.4.5 Asia Pacific Real- Time Payment Market by Enterprise Size
12.4.6 China
12.4.6.1 China Real- Time Payment Market by Industry Vertical
12.4.6.2 China Real- Time Payment Market by Payment Type
12.4.6.3 China Real- Time Payment Market by Component
12.4.6.4 China Real- Time Payment Market by Enterprise Size
12.4.7 India
12.4.7.1 India Real- Time Payment Market by Industry Vertical
12.4.7.2 India Real- Time Payment Market by Payment Type
12.4.7.3 India Real- Time Payment Market by Component
12.4.7.4 India Real- Time Payment Market by Enterprise Size
12.4.8 Japan
12.4.8.1 Japan Real- Time Payment Market by Industry Vertical
12.4.8.2 Japan Real- Time Payment Market by Payment Type
12.4.8.3 Japan Real- Time Payment Market by Component
12.4.8.4 Japan Real- Time Payment Market by Enterprise Size
12.4.9 South Korea
12.4.9.1 South Korea Real- Time Payment Market by Industry Vertical
12.4.9.2 South Korea Real- Time Payment Market by Payment Type
12.4.9.3 South Korea Real- Time Payment Market by Component
12.4.9.4 South Korea Real- Time Payment Market by Enterprise Size
12.4.10 Vietnam
12.4.10.1 Vietnam Real- Time Payment Market by Industry Vertical
12.4.10.2 Vietnam Real- Time Payment Market by Payment Type
12.4.10.3 Vietnam Real- Time Payment Market by Component
12.4.10.4 Vietnam Real- Time Payment Market by Enterprise Size
12.4.11 Singapore
12.4.11.1 Singapore Real- Time Payment Market by Industry Vertical
12.4.11.2 Singapore Real- Time Payment Market by Payment Type
12.4.11.3 Singapore Real- Time Payment Market by Component
12.4.11.4 Singapore Real- Time Payment Market by Enterprise Size
12.4.12 Australia
12.4.12.1 Australia Real- Time Payment Market by Industry Vertical
12.4.12.2 Australia Real- Time Payment Market by Payment Type
12.4.12.3 Australia Real- Time Payment Market by Component
12.4.12.4 Australia Real- Time Payment Market by Enterprise Size
12.4.13 Rest of Asia-Pacific
12.4.13.1 Rest of Asia-Pacific Real- Time Payment Market by Industry Vertical
12.4.13.2 Rest of Asia-Pacific APAC Real- Time Payment Market by Payment Type
12.4.13.3 Rest of Asia-Pacific Real- Time Payment Market by Component
12.4.13.4 Rest of Asia-Pacific Real- Time Payment Market by Enterprise Size
12.5 Middle East & Africa
12.5.1 Middle East
12.5.1.1 Middle East Real- Time Payment Market by Country
12.5.1.2 Middle East Real- Time Payment Market by Industry Vertical
12.5.1.3 Middle East Real- Time Payment Market by Payment Type
12.5.1.4 Middle East Real- Time Payment Market by Component
12.5.1.5 Middle East Real- Time Payment Market by Enterprise Size
12.5.1.6 UAE
12.5.1.6.1 UAE Real- Time Payment Market by Industry Vertical
12.5.1.6.2 UAE Real- Time Payment Market by Payment Type
12.5.1.6.3 UAE Real- Time Payment Market by Component
12.5.1.6.4 UAE Real- Time Payment Market by Enterprise Size
12.5.1.7 Egypt
12.5.1.7.1 Egypt Real- Time Payment Market by Industry Vertical
12.5.1.7.2 Egypt Real- Time Payment Market by Payment Type
12.5.1.7.3 Egypt Real- Time Payment Market by Component
12.5.1.7.4 Egypt Real- Time Payment Market by Enterprise Size
12.5.1.8 Saudi Arabia
12.5.1.8.1 Saudi Arabia Real- Time Payment Market by Industry Vertical
12.5.1.8.2 Saudi Arabia Real- Time Payment Market by Payment Type
12.5.1.8.3 Saudi Arabia Real- Time Payment Market by Component
12.5.1.8.4 Saudi Arabia Real- Time Payment Market by Enterprise Size
12.5.1.9 Qatar
12.5.1.9.1 Qatar Real- Time Payment Market by Industry Vertical
12.5.1.9.2 Qatar Real- Time Payment Market by Payment Type
12.5.1.9.3 Qatar Real- Time Payment Market by Component
12.5.1.9.4 Qatar Real- Time Payment Market by Enterprise Size
12.5.1.10 Rest of Middle East
12.5.1.10.1 Rest of Middle East Real- Time Payment Market by Industry Vertical
12.5.1.10.2 Rest of Middle East Real- Time Payment Market by Payment Type
12.5.1.10.3 Rest of Middle East Real- Time Payment Market by Component
12.5.1.10.4 Rest of Middle East Real- Time Payment Market by Enterprise Size
12.5.2. Africa
12.5.2.1 Africa Real- Time Payment Market by Country
12.5.2.2 Africa Real- Time Payment Market by Industry Vertical
12.5.2.3 Africa Real- Time Payment Market by Payment Type
12.5.2.4 Africa Real- Time Payment Market by Component
12.5.2.5 Africa Real- Time Payment Market by Enterprise Size
12.5.2.6 Nigeria
12.5.2.6.1 Nigeria Real- Time Payment Market by Industry Vertical
12.5.2.6.2 Nigeria Real- Time Payment Market by Payment Type
12.5.2.6.3 Nigeria Real- Time Payment Market by Component
12.5.2.6.4 Nigeria Real- Time Payment Market by Enterprise Size
12.5.2.7 South Africa
12.5.2.7.1 South Africa Real- Time Payment Market by Industry Vertical
12.5.2.7.2 South Africa Real- Time Payment Market by Payment Type
12.5.2.7.3 South Africa Real- Time Payment Market by Component
12.5.2.7.4 South Africa Real- Time Payment Market by Enterprise Size
12.5.2.8 Rest of Africa
12.5.2.8.1 Rest of Africa Real- Time Payment Market by Industry Vertical
12.5.2.8.2 Rest of Africa Real- Time Payment Market by Payment Type
12.5.2.8.3 Rest of Africa Real- Time Payment Market by Component
12.5.2.8.4 Rest of Africa Real- Time Payment Market by Enterprise Size
12.6. Latin America
12.6.1 Latin America Real- Time Payment Market by Country
12.6.2 Latin America Real- Time Payment Market by Industry Vertical
12.6.3 Latin America Real- Time Payment Market by Payment Type
12.6.4 Latin America Real- Time Payment Market by Component
12.6.5 Latin America Real- Time Payment Market by Enterprise Size
12.6.6 Brazil
12.6.6.1 Brazil Real- Time Payment Market by Industry Vertical
12.6.6.2 Brazil Africa Real- Time Payment Market by Payment Type
12.6.6.3 Brazil Real- Time Payment Market by Component
12.6.6.4 Brazil Real- Time Payment Market by Enterprise Size
12.6.7 Argentina
12.6.7.1 Argentina Real- Time Payment Market by Industry Vertical
12.6.7.2 Argentina Real- Time Payment Market by Payment Type
12.6.7.3 Argentina Real- Time Payment Market by Component
12.6.7.4 Argentina Real- Time Payment Market by Enterprise Size
12.6.8 Colombia
12.6.8.1 Colombia Real- Time Payment Market by Industry Vertical
12.6.8.2 Colombia Real- Time Payment Market by Payment Type
12.6.8.3 Colombia Real- Time Payment Market by Component
12.6.8.4 Colombia Real- Time Payment Market by Enterprise Size
12.6.9 Rest of Latin America
12.6.9.1 Rest of Latin America Real- Time Payment Market by Industry Vertical
12.6.9.2 Rest of Latin America Real- Time Payment Market by Payment Type
12.6.9.3 Rest of Latin America Real- Time Payment Market by Component
12.6.9.4 Rest of Latin America Real- Time Payment Market by Enterprise Size

13. Company profile
13.1 Mastercard Inc.
13.1.1 Company Overview
13.1.2 Financials
13.1.3Product/Services/Offerings
13.1.4 SWOT Analysis
13.1.5 The SNS View
13.2 TCS
13.2.1 Company Overview
13.2.2 Financials
13.2.3Product/Services/Offerings
13.2.4 SWOT Analysis
13.2.5 The SNS View
13.3 Visa Inc.
13.3.1 Company Overview
13.3.2 Financials
13.3.3Product/Services/Offerings
13.3.4 SWOT Analysis
13.3.5 The SNS View
13.4 FIS Inc.
13.4.1 Company Overview
13.4.2 Financials
13.4.3Product/Services/Offerings
13.4.4 SWOT Analysis
13.4.5 The SNS View
13.5 Finastra
13.5.1 Company Overview
13.5.2 Financials
13.5.3Product/Services/Offerings
13.5.4 SWOT Analysis
13.5.5 The SNS View
13.6 Microsoft Corporation
13.6.1 Company Overview
13.6.2 Financials
13.6.3Product/Services/Offerings
13.6.4 SWOT Analysis
13.6.5 The SNS View
13.7 PayPal Holdings Inc.
13.7.1 Company Overview
13.7.2 Financials
13.7.3Product/Services/Offerings
13.7.4 SWOT Analysis
13.7.5 The SNS View
13.8 Fiserv Inc.
13.8.1 Company Overview
13.8.2 Financials
13.8.3Product/Services/Offerings
13.8.4 SWOT Analysis
13.8.5 The SNS View
13.9 Volante Technologies Inc.
13.9.1 Company Overview
13.9.2 Financials
13.9.3 Product/Service/Offerings
13.9.4 SWOT Analysis
13.9.5 The SNS View
13.10 Cognizant
13.10.1 Company Overview
13.10.2 Financials
13.10.3 Product/Service/Offerings
13.10.4 SWOT Analysis
13.10.5 The SNS View

14. Competitive Landscape
14.1 Competitive Benchmarking
14.2 Company Share Analysis
14.3 Recent Developments
14.3.1 Industry News
14.3.2 Company News
14.3.3 Mergers & Acquisitions

15. USE Cases and Best Practices

16. Conclusion

An accurate research report requires proper strategizing as well as implementation. There are multiple factors involved in the completion of good and accurate research report and selecting the best methodology to compete the research is the toughest part. Since the research reports we provide play a crucial role in any company’s decision-making process, therefore we at SNS Insider always believe that we should choose the best method which gives us results closer to reality. This allows us to reach at a stage wherein we can provide our clients best and accurate investment to output ratio.

Each report that we prepare takes a timeframe of 350-400 business hours for production. Starting from the selection of titles through a couple of in-depth brain storming session to the final QC process before uploading our titles on our website we dedicate around 350 working hours. The titles are selected based on their current market cap and the foreseen CAGR and growth.

 

The 5 steps process:

Step 1: Secondary Research:

Secondary Research or Desk Research is as the name suggests is a research process wherein, we collect data through the readily available information. In this process we use various paid and unpaid databases which our team has access to and gather data through the same. This includes examining of listed companies’ annual reports, Journals, SEC filling etc. Apart from this our team has access to various associations across the globe across different industries. Lastly, we have exchange relationships with various university as well as individual libraries.

Secondary Research

Step 2: Primary Research

When we talk about primary research, it is a type of study in which the researchers collect relevant data samples directly, rather than relying on previously collected data.  This type of research is focused on gaining content specific facts that can be sued to solve specific problems. Since the collected data is fresh and first hand therefore it makes the study more accurate and genuine.

We at SNS Insider have divided Primary Research into 2 parts.

Part 1 wherein we interview the KOLs of major players as well as the upcoming ones across various geographic regions. This allows us to have their view over the market scenario and acts as an important tool to come closer to the accurate market numbers. As many as 45 paid and unpaid primary interviews are taken from both the demand and supply side of the industry to make sure we land at an accurate judgement and analysis of the market.

This step involves the triangulation of data wherein our team analyses the interview transcripts, online survey responses and observation of on filed participants. The below mentioned chart should give a better understanding of the part 1 of the primary interview.

Primary Research

Part 2: In this part of primary research the data collected via secondary research and the part 1 of the primary research is validated with the interviews from individual consultants and subject matter experts.

Consultants are those set of people who have at least 12 years of experience and expertise within the industry whereas Subject Matter Experts are those with at least 15 years of experience behind their back within the same space. The data with the help of two main processes i.e., FGDs (Focused Group Discussions) and IDs (Individual Discussions). This gives us a 3rd party nonbiased primary view of the market scenario making it a more dependable one while collation of the data pointers.

Step 3: Data Bank Validation

Once all the information is collected via primary and secondary sources, we run that information for data validation. At our intelligence centre our research heads track a lot of information related to the market which includes the quarterly reports, the daily stock prices, and other relevant information. Our data bank server gets updated every fortnight and that is how the information which we collected using our primary and secondary information is revalidated in real time.

Data Bank Validation

Step 4: QA/QC Process

After all the data collection and validation our team does a final level of quality check and quality assurance to get rid of any unwanted or undesired mistakes. This might include but not limited to getting rid of the any typos, duplication of numbers or missing of any important information. The people involved in this process include technical content writers, research heads and graphics people. Once this process is completed the title gets uploader on our platform for our clients to read it.

Step 5: Final QC/QA Process:

This is the last process and comes when the client has ordered the study. In this process a final QA/QC is done before the study is emailed to the client. Since we believe in giving our clients a good experience of our research studies, therefore, to make sure that we do not lack at our end in any way humanly possible we do a final round of quality check and then dispatch the study to the client.

Start a Conversation

Hi! Click one of our member below to chat on Phone