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Near-Eye Display Market

Near-Eye Display Market Size, Share & Segment by Technology (Laser Beam Scanning, TFT LCD, LCoS, MicroLED, AMOLED, OLEDOS, DLP), by Components (Image Generators, Imaging Optics, Optical Combiners), by Device Type (AR Devices, VR Devices, Others) by Industry (Consumer, Aerospace & Defense, Automotive, Medical, Others), by Regions and Global Forecast 2022-2028

Report Id: SNS/SEMI/1554 | June 2022 | Region: Global | 125 Pages

Report Scope & Overview:

Near-Eye Display Market Size was valued at USD 1.46 billion in 2021 and is expected to reach USD 6.47 billion by 2028, and grow at a CAGR of 23.7% over the forecast period 2022-2028.

In the emerging fields of virtual reality (VR), augmented reality (AR), and portable computers, Near-Eye Display is becoming increasingly popular. They have the potential to create a novel experience that has the potential to transform applications in aerospace and defence, medical, automotive, consumer, and a few other fields. Furthermore, the small form factor, lightweight, high portability, very low power consumption, and ability to see some of the important advantages of proximity display solutions increase their demand.

Near-Eye Display Market Revenue Graph

MARKET DYNAMICS

KEY DRIVERS

  • OLEDOS micro displays are increasingly being used in newer applications.

RESTRAINTS: 

  • Health issues among gamers are increasing.

OPPORTUNITIES: 

  • Technology giants are increasing their spending on the development of revolutionary near-eye display products.

CHALLENGES: 

  • Minimal latency for AR systems.

IMPACT OF COVID-19: 

COVID-19 has had a severe impact on the global economy as well as all industries. To stop the plague from spreading, governments in several countries have established borders. The initial phase of the epidemic's global shutdown in many countries has had a significant influence on people's lives and quality of life. As a result, the global supply chain has been shattered. The global economy has shrunk as commodity demand has decreased considerably. Due to the outbreak, which has caused a lack of immature materials, production in all industries has been slowed. Productivity declines are caused by variables such as depreciation and supply chain disruption. 

BASED ON TECHNOLOGY TFT LCD technology holds the largest share in the market. Displays based on this technology are lightweight, compact in size, have high clarity, and use low power. Also, these displays can be mass-produced and widely accepted on VR devices. These features enhance the growth of the near-eye display market based on the TFT LCD.

OLED technology-based OLED displays are made in a silicon-based environment called silicon-based OLED or OLEDoS. OLEDoS technology has a driving cycle based on silicon semiconductor CMOS rather than the TFT line. Therefore, technology has a much clearer definition of size and size than other technologies used in visual cues. Also, market players have begun to use organic growth strategies to strengthen their close product portfolio based on OLEDoS technology.

COMPETITIVE LANDSCAPE:

The key market players in Global Near-Eye Display Market are Sony Group Corporation, Kopin Corporation, eMagin Corporation, BOE Technology Group Co, Plessey, TriLite Technologies GmbH, Himax Technologies Inc, MICROOLED Technologies, Syndiant Inc, JBD Xianyao Display Technology and Other.

MARKET SEGMENTATION:

BY TECHNOLOGY

  • Laser Beam Scanning

  • TFT LCD

  • LCoS

  • MicroLED

  • AMOLED

  • OLEDOS

  • DLP

BY COMPONENTS

  • Image Generators

  • Imaging Optics

  • Optical Combiners

BY DEVICE TYPE

  • AR Devices

  • VR Devices

  • Others

BY INDUSTRY

  • Consumer

  • Aerospace & Defense

  • Automotive

  • Medical

  • Others

Near-Eye Display Market Segment Pie Chart

REGIONAL ANALYSIS:

Near-eye displays are expected to increase at the fastest rate in Asia Pacific. Because of the presence of a large number of significant companies and an increasing number of start-ups, emerging economies such as China and Japan are expected to grow at the fastest rate. Furthermore, the widespread availability of lightweight, low-cost near-eye display-based HMDs in Asia Pacific will encourage more enterprises in the region to invest in AR and VR HMDs, boosting the near-eye display market.

REGIONAL COVERAGE:

  • North America

    • USA

    • Canada

    • Mexico

  • Europe

    • Germany

    • UK

    • France

    • Italy

    • Spain

    • The Netherlands

    • Rest of Europe

  • Asia-Pacific

    • Japan

    • South Korea

    • China

    • India

    • Australia

    • Rest of Asia-Pacific

  • The Middle East & Africa

    • Israel

    • UAE

    • South Africa

    • Rest of Middle East & Africa

  • Latin America

    • Brazil

    • Argentina

    • Rest of Latin America

 

Near-Eye Display Market Report Scope:
Report Attributes Details
Market Size in 2021 US$ 1.43 Billion
Market Size by 2028 US$ 6.47 Billion
CAGR CAGR of 23.7% From 2022 to 2028
Base Year 2021
Forecast Period 2022-2028
Historical Data 2017-2020
Report Scope & Coverage Market Size, Segments Analysis, Competitive  Landscape, Regional Analysis, DROC & SWOT Analysis, Forecast Outlook
Key Segments • by Technology (Laser Beam Scanning, TFT LCD, LCoS, MicroLED, AMOLED, OLEDOS, DLP)
• by Components (Image Generators, Imaging Optics, Optical Combiners)
• by Device Type (AR Devices, VR Devices, Others)
• by Industry (Consumer, Aerospace & Defense, Automotive, Medical, Others)
Regional Analysis/Coverage North America (USA, Canada, Mexico), Europe
(Germany, UK, France, Italy, Spain, Netherlands,
Rest of Europe), Asia-Pacific (Japan, South Korea,
China, India, Australia, Rest of Asia-Pacific), The
Middle East & Africa (Israel, UAE, South Africa,
Rest of Middle East & Africa), Latin America (Brazil, Argentina, Rest of Latin America)
Company Profiles Sony Group Corporation, Kopin Corporation, eMagin Corporation, BOE Technology Group Co, Plessey, TriLite Technologies GmbH, Himax Technologies Inc, MICROOLED Technologies, Syndiant Inc, JBD Xianyao Display Technology and Other.
Key Drivers • OLEDOS micro displays are increasingly being used in newer applications.
Restraints • Health issues among gamers are increasing.


Frequently Asked Questions (FAQ) :

The Near-Eye Display Market size was valued at 1.4 billion in 2021 at a CAGR of 23.7%.

Asia Pacific region will boost the near-eye display market in the forecasted period.

Technology giants are increasing their spending in the development of revolutionary near-eye display products is the one of the opportunity in the Near-Eye Display Market.

Yes, and they are Raw material vendors, Distributors/traders/wholesalers/suppliers, Regulatory authorities, including government agencies and NGO, Commercial research & development (R&D) institutions, Importers and exporters, Government organizations, research organizations, and consulting firms, Trade/Industrial associations, End-use industries.

Manufacturers, Consultants, Association, Research Institutes, private and university libraries, suppliers, and distributors of the product.


Table of Contents

 

1. Introduction

1.1 Market Definition

1.2 Scope

1.3 Research Assumptions

 

2. Research Methodology

 

3. Market Dynamics

3.1 Drivers

3.2 Restraints

3.3 Opportunities

3.4 Challenges

 

4. Impact Analysis

4.1 COVID 19 Impact Analysis

4.2 Impact of Ukraine-Russia War

 

5. Value Chain Analysis

 

6. Porter’s 5 forces model

 

7.  PEST Analysis

  

8. Global Near-Eye Display Market Segmentation, by Technology

8.1Introduction

8.2 Laser Beam Scanning

8.3 TFT LCD

8.4 LCoS

8.5 MicroLED

8.6 AMOLED

8.7 OLEDOS

8.8DLP

8.9 Other

 

9. Global Near-Eye Display Market Segmentation, by components

9.1 Introduction

9.2 Image Generators

9.3 Imaging Optics

9.4 Optical Combiners

9.5 Other

 

10. Global Near-Eye Display Market Segmentation, By Device type

10.1 Introduction

10.2 AR Devices

10.3 VR Devices

10.4 Others

 

11. Global Near-Eye Display Market Segmentation, By Industry

11.1 Introduction

11.2 Consumer

11.3 Aerospace & Defense

11.4 Automotive

11.5 Medical

11.6 Others

 

12. Regional Analysis

12.1 Introduction

12.2 North America

12.2.1 USA

12.2.2 Canada

12.2.3 Mexico

12.3 Europe

12.3.1 Germany

12.3.2 UK

12.3.3 France

12.3.4 Italy

12.3.5 Spain

12.3.6 The Netherlands

12.3.7 Rest of Europe

12.4 Asia-Pacific

12.4.1 Japan

12.4.2 South Korea

12.4.3 China

12.4.4 India

12.4.5 Australia

12.4.6 Rest of Asia-Pacific

12.5 The Middle East & Africa

12.5.1 Israel

12.5.2 UAE

12.5.3 South Africa

12.5.4 Rest

12.6 Latin America

12.6.1 Brazil

12.6.2 Argentina

12.6.3 Rest of Latin America

 

13. Company Profiles

13.1 JBD Xianyao Display Technology

13.1.1 Financial

13.1.2 Products/ Services Offered

13.1.3 SWOT Analysis

13.1.4 The SNS view

13.2 Sony Group Corporation

13.3 Kopin Corporation

13.4 eMagin Corporation

13.5 BOE Technology Group Co

13.6 Plessey

13.7 TriLite Technologies GmbH

13.8 Himax Technologies, Inc

13.9 MICROOLED Technologies

13.10 Syndiant, Inc

13.11 Other

 

14. Competitive Landscape

14.1 Competitive Benchmark

14.2 Market Share analysis

14.3 Recent Developments

 

15. Conclusion

 

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The 5 steps process:

Step 1: Secondary Research:

Secondary Research or Desk Research is as the name suggests is a research process wherein, we collect data through the readily available information. In this process we use various paid and unpaid databases which our team has access to and gather data through the same. This includes examining of listed companies’ annual reports, Journals, SEC filling etc. Apart from this our team has access to various associations across the globe across different industries. Lastly, we have exchange relationships with various university as well as individual libraries.

Secondary Research

Step 2: Primary Research

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